Category: Development

Winter Walk & iOS6

For anyone new (and old) visiting this blog we just wanted to let you know that we are aware of issues regarding Winter Walk not working properly on some Apple devices running iOS6. An update to Winter Walk was submitted last week which should fix this issue whilst also…

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Autumn Walk : The Plan

So what’s the deal? Well, we created Winter Walk in just 9 days, this included a multiplatform release as well as a micro-site. Now we plan to create a follow up in a mere 2 weeks! We’ll be documenting the entire process as we go, giving you the ins and outs, the nitty gritty and even access to WIP builds as we progress!

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Deep Loot : The Update

Blimey. It’s been a bit quiet around here hasn’t it? No Paper Face Friday’s, no Deep Loot diaries, not even some random ramblings. Well there’s a good excuse for that!

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Deep Loot Coder Diary #2

This is part 2 of my coder diary. In my last entry I ended by saying my next step was to add support for authored content. Dave and my plan was always to include some element of authored content in the procedural generation.

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Deep Loot Coder Diary #1

Welcome to the first Deep Loot coder diary. Deep Loot is our current work in progress and I’m the guy doing the coding for it while Dave does all the artwork and animation. This is a coder diary which means things are likely to get a bit techy.

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